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Киола
сообщение Dec 7 2011, 1:02
Сообщение #1


Audi, vide, sile.

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Я тут буду флудить про агентов всякую фигню, которую непонятно куда еще писать. Ну то есть не только я, конечно, надеюсь что еще как минимум пара таких же балбесов найдется. Пока что вот комиксы.

Раскрывающийся текст












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Mortes
сообщение Dec 7 2011, 1:39
Сообщение #2


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Киола, молодец) порадовал 1 и последний комикс очень popc.gif требуем еще


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Снайпер, это как Сорка, только без молний.
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Киола
сообщение Dec 9 2011, 1:56
Сообщение #3


Audi, vide, sile.

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Копалась тут в скринах, обратила внимание на несколько кадров, сделанных в разных местах и ситуациях, но расположив их друг за другом получилось что-то типа "Не зли меня" -)
Не то чтобы это было так прямо явно про агентов, но так как персонаж все-таки агент, выложу сюда...

Не зли меня!




Сообщение отредактировал Киола - Dec 9 2011, 1:56


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Mortes
сообщение Dec 9 2011, 2:48
Сообщение #4


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Фу Киол, ты играла за этих Аватаров? fii.gif


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Снайпер, это как Сорка, только без молний.
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Киола
сообщение Dec 9 2011, 3:12
Сообщение #5


Audi, vide, sile.

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Не вижу ничего общего, кроме цвета кожи. И то, его можно сделать не синим. А Chiss -- один из лучших выборов для Агента из РП-соображений.


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Mortes
сообщение Dec 9 2011, 4:58
Сообщение #6


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Поясни?


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Снайпер, это как Сорка, только без молний.
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Фалер
сообщение Dec 9 2011, 6:04
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Брат Дома

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Цитата(Киола @ Dec 9 2011, 3:12) *
А Chiss -- один из лучших выборов для Агента из РП-соображений.

А вообще есть какие-нибудь расовые особенности, которые лучше подходят к каким либо классам? Я про вообще, а не про Chiss в частности smile.gif


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Делай людям добро и оно к тебе вернеться
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Орландин
сообщение Dec 9 2011, 8:02
Сообщение #8


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На последнем комиксе вся суть флешпоинтов smile.gif


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Капитан Очевидность должен сделать в жизни три вещи: первую, вторую и третью.
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Киола
сообщение Dec 9 2011, 15:50
Сообщение #9


Audi, vide, sile.

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Цитата(Фалер @ Dec 9 2011, 7:04) *
А вообще есть какие-нибудь расовые особенности, которые лучше подходят к каким либо классам? Я про вообще, а не про Chiss в частности smile.gif

Нет. Только социальные абилки. У Chiss, кстати, это анимация под названием "Mission Review" wink.gif
Mission Review


Цитата(Mortes @ Dec 9 2011, 5:58) *
Поясни?

http://starwars.wikia.com/wiki/Chiss
Вот тут пока почитайте, а потом я свои мысли напишу по этому поводу, сейчас уходить надо -)


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Фалер
сообщение Dec 9 2011, 16:51
Сообщение #10


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Эм, про секреты - адрес серверов никто не знает? Хочу хоть приблизительно глянуть пинг до них. Хотя бы город.


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Киола
сообщение Dec 9 2011, 21:51
Сообщение #11


Audi, vide, sile.

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Так, ну я обещала объяснить, не знаю как это у меня получится, субъективные ощущения это такая не очень поддающаяся объяснению штука...
WARNING: English quotes & TL;DR implied
Если у вас проблемы с многобукв и/или английским, не читайте.

Начнем, пожалуй, с описания и характеристик самого Агента.
Из описания на оффсайте
The Empire dominates scores of star systems across the galaxy, but not through the power of the dark side alone. Behind the scenes, the cunning Agents of Imperial Intelligence track down and eliminate the Empire’s enemies—from intractable Republic senators to traitorous Imperial Moffs to bloodthirsty rebels with Republic ties. Imperial Agents must master the arts of infiltration, seduction, and assassination to advance the Empire’s causes; they face the opposition of a terrified galaxy and the capriciousness of their own Sith overlords.

Imperial Intelligence cultivates a notoriously vast and efficient network of informants, enabling the Agent to navigate the galaxy’s political landscape with effortless suave. Naturally, the Agent’s allegiance to the Empire is without question, but great latitude exists for those so closely attuned to the Empire’s secret agendas—Agents often harbor their own mysterious motivations as well. Having pierced countless layers of intrigue, these spies know of conspiracies within conspiracies. Even close contacts find it hard to predict what an Imperial Agent will do until it’s done.

The most elite operative within Imperial Intelligence is the ‘Cipher’ Agent—recruited and trained to carry out the most dangerous and sensitive assignments the Empire has to offer. Whether working undercover or carrying out assignments in broad daylight, the Cipher races along the razor’s edge of disaster, using carefully orchestrated tactics that leave little room for error—the smallest slip-up can be catastrophic. Each successful mission, however, shifts the galactic landscape in the Empire’s favor, and the Agent plays a supremely critical role in securing Imperial domination.

Reconnaissance images of Imperial Agents are rare; between their varied disguises and stealth enhanced battle-gear, they can be hard to spot. If there is anything remarkable about their habits, patterns, and appearances it’s that they can change at any time. Many of the tasks set before the Imperial Agent call for a high degree of subversion and infiltration into hostile organizations, so it’s a safe bet that if they aren’t with their friends, they’re probably with their enemies.

Combining the expertise of multiple disciplines, Operatives adapt to any environment and any circumstance to ensure the Empire’s agenda is achieved. Whether emerging from stealth to ambush and eliminate enemies in close-range combat or using advanced medical technologies to keep colleagues in the fight, the Operative is able to identify the needs of any situation and react accordingly.

Из блога главного автора класса
Who is the Imperial Agent?
The Imperial Agent is the ghost inside the Empire who ensures the people’s loyalty. She could be your neighbor, your lover or your superior officer. When rebellion stirs, she silences or discredits those who commit treason. She’s always alert, always watching for signs of dissent, and with a word, she can consign you to a dark cell for the rest of your life.
The Imperial Agent is the undercover spy who’s earned the trust of powerful individuals inside the Republic. She attends all the best parties, steals the plans of Senators and generals, and knows just what to sabotage and just who to kill to bring whole fleets crashing down around her. When she’s discovered, she’ll disappear with a smile.
The Imperial Agent is the special operative who cleans up the messes made by Sith Lords who can’t see the big picture—or who further their own agenda at the expense of the greater good. Without anyone realizing it, the Imperial Agent keeps the Empire from falling apart by arranging backroom deals and undertaking secret missions into the underbelly of the Empire.
The Imperial Agent is the Intelligence officer who hunts down enemies no one else ever hears about—conspiracies, rogue Jedi, ascendancy malcontents, black ops groups inside the Strategic Information Service, and worse. No one will ever know about her victories, but the secrets she collects make her powerful… and that’s the way she likes it.
Long story short? The Imperial Agent is an expert at infiltration, seduction and assassination. She’s part of Imperial Intelligence. And she’s whoever she needs to be to get the job done.

Playing the Imperial Agent isn’t for everyone. He’ll never be out front with a Lightsaber or torching Droids with a flamethrower, and he’ll never receive fame and recognition for his successes. The Imperial Agent lives in the shadows and, when he does his job right, no one ever realizes he was there. His best weapons are a sniper rifle, his gadgets and his ability to charm or lie his way through any situation. He works for an Empire that places little value on an individual operative’s life.


Теперь перейдем к Chiss и их особенностям.
"The Chiss do not simply accept alien concepts without careful consideration. We certainly do not submit to domination. By anyone."
"The galaxy outside Chiss territory is not a very safe place to be."
"You see, the Chiss are taught from the earliest days of training that it is not the person holding the position that is important, but rather the position itself. Individuals must allow themselves to be subsumed into the role society expects them to play. If you asked for someone by name, they would on principle not talk to you. If you asked for them by rank, however, they would not hesitate."
"Chiss don't invade the territories of others. We don't even make war against potential enemies unless we're attacked first."

Биология
The University of Sanbra concluded that the fact that all Chiss often appeared in very good physical shape was an indication that the species possessed an active metabolism which was responsible for their trim figure. Thus, this was believed to be responsible for preventing obesity that was commonly found within more sedentary humanoids.
In addition, they experienced a greatly accelerated growth rate compared to Humans, which contributed to their reaching maturity faster than Humans. Thus a Chiss at the age of 10-years held the physical maturity of a 20-year old Human. This in turn resulted in a culturally-imprinted emotional maturity that was many times above that of their Human counterparts.[8] They were capable of living up to 80 years old where a Chiss was considered venerable; children were between 1-10 whilst they became adults between 11-13 and were considered full adults by 15-50. Middle-age followed between the ages of 51-62, and those aged 63-79 were considered old.

Итак, мы видим, что эта раса, во-первых, отличается исключительно хорошей физической формой. Во вторых, у нее практически нет периода юности или молодости. В возрасте 15 лет Chiss считается полностью взрослым, старость же наступает примерно в то же время, что и у людей. Тем самым, период активной жизни более длинный. Для Агента, которому важно находиться в отличной физической форме, при этом обладать развитым, полноценным умом взрослого человека, все эти черты работают на руку. Ранее же взросление позволяет работать в целом дольше.

Происхождение и развитие цивилизации
The origin of the Chiss were largely unknown, even to the Chiss themselves, though some scientists thought that they were the result of a long forgotten Human colony that had been lost to time.[1] This was the leading theory held by not only Chiss historians but scientists within the New Republic who held the view that this colony predated the formation of the Old Republic.[3] A report by the University of Sanbra indicated that very little was known of Chiss history due to their own records being carefully guarded on their homeworld. However, scattered reports from many intrepid scholars suggested the Chiss were a forgotten colonization attempt; this theory was mostly based on their resemblance to Humanity.[8] Genetic analysis later confirmed that the Chiss were indeed an offshoot of the Human species' earliest attempts at colonization. It was believed that sometime before 27,000 BBY, a lost colony of Humans settled in the Unknown Regions on the planet Csilla.[5]

According to Chiss legend, their homeworld was once a warm and tropical planet.[3] However, the planet was later locked in an ice age with profound glaciation encompassing the terrestrial world. This forced the Chiss ancestors to travel along the ice front's leading age in order to survive at the temperate front as glaciers began spreading across the planet. Though it was believed that the glaciation process occurred over an extended period of time, it was also at an age when the Chiss were already technologically advanced which allowed them to overcome these challenges to their survival by way of technological adaptations.[8] This led many to conclude that the early Chiss existed on Csilla prior to it succumbing to an ice age.[3] Thus, Csilla nearly became inhospitable by 5,000 BBY, and it was only by living underground that this divergent species survived. These events furthered the genetic changes notably seen in their skin tone and eyes.[5] Thus it was believed that by going underground, the race gradually began to diverge from the baseline Human species, the glacial mineral content beginning to alter their physiology into its more modern form.[3]

Xenosociologists believed that this period had a profound mental impact on the developing Chiss and led to the evolution to their current mindset. However, little was known of these early Chiss as certain legends indicated that a decadent culture had formed in the tropics that were unprepared for this ice age. Related parables even stated that northern dwelling Chiss slaughtered their decadent southern cousins when resources became sparse and chilling temperatures befell the planet. Regardless, it was known that the Chiss adapted well to their planet during its climatic change and began tapping into geothermal energy as a power source. This led to the building of several populous cities amongst the glaciers and were quick to develop a global government. Thus, they avoided the adolescence period common to developing worlds that saw nations compete with one another, along with adopting a planet-wide tongue. Eventually, their species mastered star travel independently with some speculation that they tapped into the ancient memories of the colonization effort that first brought them to Csilla.

Тут особо нечего комментировать, это просто для общего понимания.

О правящих семьях
The families themselves were quite aware of any opportunity where they were able to exploit the weakness of a rival. As such, they were quick to take offense at any insult that was perceived against their position. Those Chiss caught in the middle of inter-house rivalries spent much of their time in intelligence gathering in order to get useful information that could be used for blackmail even if it was only capable of being used many years in the future. This trait made the Chiss excellent counterintelligence agents with a trained member of their kind able to see through disguises, evaluate body language, detect idiosyncrasies in speech pattern and even distinguish authentic items from forgeries.[5] Chiss officers, as seen by Jagged Fel during the Yuuzhan Vong War, informed the New Republic that the highest structures of power and influence within the Family hierarchies were kept largely secret from those outside them.[11]

Тут тоже особо нечего комментировать, так как говорит само за себя. Среди них очень много таких личностей, которые УЖЕ обладают всеми необходимыми качествами для того, чтобы стать успешным Агентом.

Культура
The harsh cold conditions of Csilla led to the Chiss developing a self-reliant streak which was the core of their notoriously aloof personalities. This led to outsiders characterizing their race being as cold as the ice plains of their homeworld.[5] As a people, they were intelligent as well as highly valuing of their privacy. This extreme protection of their society was what allowed them to remain hidden from the rest of the galaxy for so long. They were described as being pensive as well as contemplative, deliberate and calculating. This meant that they often studied situations from many different viewpoints. As such, they considered all alternatives to a situation and even considered scenarios of what would have happened if they had made different decisions. In combat situations, Chiss acted both calmly and intelligently as well as formed well planned strategies.[7] Chiss did not give themselves over to passion and instead viewed problems as curiosities that needed to be solved through rigorous application of brainpower. As such, they did not allow hot emotions to interfere with their methodical analysis of a problem through logic.[5] In terms of personality, they often displayed a cold, arrogant and disciplined behavior.[10] Though they showed a cold lack of emotion, their actions were not necessarily impartial as most were motivated by the pursuit of power which was encouraged by their ruling families.[5]

In general, they lived a harsh but disciplined life style where self control along with propriety were the most valued character traits that all Chiss aspired to. While passions themselves were recognized, they were done so with disdain as such energy was believed to be better applied elsewhere. The regimented style of their society meant that crime was abhorred and seen as the weakness of an individual. Blaming society was a notion completely alien to their mindset and justice was given with little thought on compassion. However, the Chiss did not believe in capital punishment as they recognized it as being an irrational, emotionally driven reaction instead of being a true deterrent. Instead, the greatest punishment they gave for their most heinous of crime was exile. Due to the great importance of family loyalty existing in their culture, exile was considered a grave punishment for any Chiss to face.[8]

During their childhood, Chiss were taught to read through the great stacks of data of the great library on Csilla. These contained basic information that every Chiss absorbed during their childhood after years of intense schooling.[5] Among their kind, there was no period of adolescence as their children matured early and were given adult responsibilities very quickly.[23] Scientists believed that they essentially bypassed the adolescent stage and reached maturity quickly.[7] By the age of ten, they were ready to join military service and wear cadet uniforms.[27] The species were highly reserved in their emotions and often did not display feelings openly; either by smiling or by warm gestures.[23] As such, they rarely were vocal about any feelings of anger or frustration though they did possess some curse words to employ should the situation warrant such an expression.[31]

Though this was the impression projected, the Chiss were also a thoughtful people. While they were deliberate and calculating, they were not above wondering about how certain events might have turned differently had circumstances been altered.[23] Much of their ability to solve problems stemmed from their reliance on data, and when faced with unpredictable situations, typical Chiss behavior meant that they would rather flee in the scene. This was not a universal characteristic as certain individuals with the ability to learn under such circumstances, like Thrawn, were able to continue to fight.[5] In fact, whenever a Chiss suffered a setback or even a defeat, they often contemplated what might had been done differently in order to ensure that a victory was achieved in the next engagement.[10] Chiss were noted for possessing an unparalleled aptitude for tactical thinking.[27] The ideals of the Chiss were idolized in the form of the Red Flame which was a combination of courage, discipline and cunning.[27]

As a general rule, Chiss did not take part in any action that would bring shame on their house with entire family lines exiled due to the actions of a single member.

The long spacefaring history of the Chiss led to the creation of a superior combat force with their starfighter pilots being infamous throughout the Unknown Regions. Such squadrons were ruled by discipline and their pilots were known to spare disabled starships if they broadcasted a surrender.[5] They also did not celebrate until their duty was completed as any celebrations made before such an event were considered false.[23] Despite this, they were highly committed in their duties and a Chiss warrior, if given an order, would carry it out even if they disagreed with it, which highlighted their belief in the chain of command.[15] It was also known that the Chiss as a culture had an aversion to suicide and expendability as they found those actions to be wasteful.[32] Though this was the case, there were occasions where Chiss gave their lives rather then surrender. In such circumstances, this was either due to the importance of the strategy for their people or because surrendering to a certain foe was considered a fate worse than death.[29]

The Chiss had a keen interest in art and science and were skilled in mathematics. Their thought processes were based around a logical mindset, being interested in philosophy and in learning about other cultures. On the other hand, they were also xenophobic, and any knowledge gained from other cultures was used as a means of gaining a advantage over a potential foe.

When attacked, they responded with calm, intelligent and well-planned strategies while at the same time remaining an honorable species.[7] They never made conflicts personal and were very rarely aggressors as they prefer to let conflicts come to them.[8] Among the most famous traits of their kind was their refusal to invade the territories of other species or even wage war over potential foes. As such, they did not believe in the concept of a preemptive strike against their foes. Rather, they only responded to an enemy assault after their foes had struck first.[4] This was actually a by-product of their cool and cautious philosophy.

It was believed by many xenosociologists that the rigid and disciplined nature of Chiss society stemmed from their cold environment on their homeworld. They were noted for displaying no signs of decadent or greedy behavior and thus it was concluded that any signs of colonial expansion were mostly due to the Chiss desiring to put order onto chaotic locations.[10] This was in fact the leading theory by the University of Sanbra who concluded that the motivation for Chiss expansion was their ideal of seeking to impose order on what they saw as a chaotic and barbaric region.[8] Being nearly impossible to enrage, they preferred to only act when all factors had been taken into account with the issue itself analyzed.[5] In addition, they believed firmly in the chain of command as well as positions of authority.

Ну тут куча копипасты, конечно. Если вы все прочитаете и поймете, то вам надо дать медаль и отметить, что комментировать что-то тоже смысла нет. Буквально все особенности расы прекрасно подходят для Агента: строгое соблюдение субординации, расчетливость, способность отделять личное от профессионального, умение скрывать эмоции, приучение к обработке большого кол-ва информации с раннего детства, способность оценивать ситуацию с разных точек зрения, умение выполнять задание, не поддаваться страстям, и т.д., и т.п. Конечно, все эти черты достигаются и путем тренировки, но Chiss с ними рождаются. В сочетании с долгим периодом активной жизни в качестве взрослого человека, получается очень эффективно.


Ну и напоследок -- зачем представителю Chiss лояльно служить Империи?

Тут могут быть самые разные теории у всех. Давайте снова обратимся к официальному сайту. Извините, капслок в копипасте, но мне не хочется переписывать, а быстро я не нашла текста нормальными буквами.
Раскрывающийся текст
DURING THE LATE DAYS OF THE EMPIRE’S EXILE, THE SITH CAME INTO CONTACT WITH THE CHISS, AND WHAT FOLLOWED WAS AN EVENT UNIQUE IN THE ANNALS OF IMPERIAL HISTORY. IN EVERY PREVIOUS INSTANCE WHERE THE EMPIRE HAD ENCOUNTERED AN ALIEN CIVILIZATION WITH ENOUGH TECHNOLOGY AND RESOURCES TO DEFEND ITSELF, THE EMPIRE DEMANDED SURRENDER AND CAPITULATION TO THE RULE OF THE EMPEROR. EACH CIVILIZATION REFUSED AND THE SITH CONQUERED THEIR WORLDS AND KILLED OR ENSLAVED THE INHABITANTS. THE POWER STRUGGLES OF THE ASCENDANCY ARE RARELY SOLVED WITH FORCE OF ARMS, HOWEVER, AND THE CHISS RULING CLASS SURPRISED THE EMPIRE BY CONSIDERING THE OFFER ON ITS MERITS AND ASKING FOR A SUMMIT. THE EMPIRE'S MILITARY LEADERSHIP, CONFUSED, AGREED.

BEHIND CLOSED DOORS THE BEST CHISS NEGOTIATORS MET WITH A WHO'S WHO OF IMPORTANT IMPERIAL DIPLOMATS, INCLUDING THE VERY UNUSUAL PRESENCE OF THE COMMANDER OF THE SECRETIVE IMPERIAL GUARD. NOTHING HAS EVER BEEN PUBLICLY REVEALED ABOUT THAT MEETING BUT THE OUTCOME IS KNOWN AND NOW WONDERED ABOUT BY DIPLOMATS AND HISTORIANS THE GALAXY OVER. THE CHISS WOULD BECOME THE FIRST OFFICIAL ALLIES OF THE EMPEROR. THEIR ARMIES, RESOURCES AND TAX REVENUES WOULD BE FREELY OFFERED TO THE EMPIRE. IN RETURN THE EMPIRE WOULD ALLOW THE ASCENDANCY TO GOVERN AND ADMINISTER ITS OWN PLANETS, AND NEVER SET FOOT ON THE CHISS HOMEWORLD OF CSILLA WITHOUT PERMISSION. NOT ONE POLITICAL REPRESENTATIVE, NOT ONE NOBLE TOURIST, NOT ONE SITH.


Комбинируя это с вышеописанным, может получится масса теорий.

Например, что Chiss -- патриоты своей Родины. Они ценят свою приватность. Они не просто так живут в изоляции. При возникновении угрозы в виде Империи они нашли изящный способ избежать войны и порабощения. Они стали союзниками Империи. При этом, учитывая их особенности, служить они будут лояльно. По многим причинам. Начиная от нежелания навлечь позор на свой род какими-то нарушениями договоренностей, заканчивая стремлением к порядку и соблюдению субординации. Или потому что те, кто оставляет свою расу и родину чтобы служить Империи, в каком-то смысле жертвуют собой, чтобы их народ жил в мире и спокойствии.

Или, например, им может нравится Империя как система с четкой иерархией и организацией. Ведь четко отмечено, что они очень ценят порядок, и занимаются экспансией только для того, чтобы принести его в регионы, которые они считают варварскими или хаотичными. Они могут осознавать, что Империя -- зло, но в их понимании она может быть меньшим злом, чем Республика, на территории которой часто творится бардак.

Или еще что-нибудь, можете сами придумать -)

Вот.

Сообщение отредактировал Киола - Dec 9 2011, 23:06


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Киола
сообщение Dec 9 2011, 22:36
Сообщение #12


Audi, vide, sile.

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расскажите потом, прочитал хоть кто-нибудь )


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Rotten Carcas
сообщение Dec 9 2011, 22:53
Сообщение #13


ОрК-ЗаконниК

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Английские цитаты скипнул 8-)
а остальное интересно


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Киола
сообщение Dec 20 2011, 3:57
Сообщение #14


Audi, vide, sile.

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Вчера бегали в 2 опера с преимущественно светлым мировоззрением по квестам на Нар Шадда. Прикольно. Не знаю кому как, а мне гораздо приятнее квестить с напарником. Не потому что соло квесты омг какие сложные, а просто интересно, когда смотришь что говорит другой персонаж, какие выборы делает.

Рекомендую, в общем. Только все же надо чтобы мировоззрение не было совсем уж разным.


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Сказочник
сообщение Dec 20 2011, 17:02
Сообщение #15


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а то будет как в последнем комиксе smile.gif


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Nick
сообщение Dec 20 2011, 17:28
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Уже не торт

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Цитата(Киола @ Dec 9 2011, 4:12) *
Не вижу ничего общего, кроме цвета кожи. И то, его можно сделать не синим. А Chiss -- один из лучших выборов для Агента из РП-соображений.

а еще они хорошие бартендеры

комиксы понравились. Только про оленей- не понял smile.gif поясните


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crt-error
сообщение Dec 20 2011, 17:42
Сообщение #17


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Цитата(Nick @ Dec 20 2011, 18:28) *
комиксы понравились. Только про оленей- не понял smile.gif поясните


Это "бич" реализма во многих играх, откуда у "оленя" может быть винтовка?


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Уильямс
сообщение Dec 20 2011, 17:42
Сообщение #18


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QUOTE(Киола @ Dec 20 2011, 4:57) *
Вчера бегали в 2 опера с преимущественно светлым мировоззрением по квестам на Нар Шадда. Прикольно. Не знаю кому как, а мне гораздо приятнее квестить с напарником. Не потому что соло квесты омг какие сложные, а просто интересно, когда смотришь что говорит другой персонаж, какие выборы делает.

Рекомендую, в общем. Только все же надо чтобы мировоззрение не было совсем уж разным.

Напарник желательно своего класса. smile.gif


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Киола
сообщение Dec 20 2011, 17:46
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Audi, vide, sile.

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Цитата(Уильямс @ Dec 20 2011, 18:42) *
Напарник желательно своего класса. smile.gif

почему?


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Сказочник
сообщение Dec 20 2011, 17:47
Сообщение #20


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таки лучше наоборот другого класса, чтобы не делать одинаковые квесты по два раза (классовые)
а когда порознь - можно еще и поРПшить


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